Kingdoms of Amalur MMORPG – A Game you’ll never Play

Kingdoms of Amalur MMORPG – A Game you’ll never Play

38 Studios were responsible for creating the very popular Kingdoms of Amalur: The Reckoning RPG distributed by Electronic Arts.

Now that 38 Studios has laid off every last employee and shut it’s doors due to financial issues, the only thing that remains is a leaked asset of a title that the studio was working on with great dedication. Codenamed Project Copernicus, this is the new Kingdoms of Amalur MMORPG that you will never see being made.

All we can do is to hope that someone picks up these missing pieces, puts the talent together to bring us what they do best.

Steve Danuser, former creative director, Project Copernicus wrote in a blog post clearing any misconceptions about what the video was intended to be.

“This teaser video was a work in progress, from the illustrations to the game footage to the audio. It was a rough cut to get the pacing right; pretty much every asset would have been reworked or replaced by the time it went final. In fact, there were some tweaks to the script that had been made, but we never got around to recording the updated read-through.”

“The finished teaser was intended to be released at the time of the MMO’s announcement. It likely would have been accompanied by a video of gameplay footage, or possibly with a live hands-on demo depending on when and where it was first revealed.”

“The logo at the end was based upon the ouroboros, an ancient symbol of the cyclical nature of the universe. This symbol has great significance to the story of Amalur, a world trapped in an unending cycle of creation and destruction. And yes, we had this symbol before the Elder Scrolls Online announced using a similar logo (that’s what you get for basing your IP on classic themes).”

“The illustrated style showcased in the teaser was something you would have seen throughout the game. Our cinematics team was packed with amazing illustrators, and we were using animation like this to introduce our races and tell little bits of history you’d encounter as you traveled through Amalur.”

“Seeing this video posted online gives me a mix of emotions. On the one hand, I love this teaser and am very proud of the work it represents. On the other hand, it makes me sad to be faced once more by what could have been.”

“I wish you could see it with the same context we did on the inside of the studio, through the eyes of a passionate team that wanted to make something really special.

I still miss that world something fierce,” he offered.

Check the video below,